•  

Game Emulation on the Carbon Engine with Dimitris “MVG” Giannakis

0
0

Video game emulation is the process of using software to replicate the functionality of gaming hardware. It’s a fundamental approach to making older games accessible on modern devices.




The Carbon Engine is a tool developed internally at video game publisher and distributor Limited Run Games. It allows a variety of emulators to interface with modern video game hardware, and it supports emulation of SNES, Genesis, PlayStation, Gameboy Advance, and other consoles.




Dimitris Giannakis is the Lead Developer of the Carbon Engine. He is known for his many contributions in the hacking, emulation, and game development space, and for his highly popular YouTube channel, Modern Vintage Gamer, or MVG.



Dimitris joins the podcast with Joe Nash to talk how he got started in game development, building emulators from scratch, scoping an emulation project, homebrew vs. official SDKs, the Carbon Engine, and more.


Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.




Sponsorship inquiries: sponsor@softwareengineeringdaily.com



The post Game Emulation on the Carbon Engine with Dimitris “MVG” Giannakis appeared first on Software Engineering Daily.


No comments yet...
Log in to comment
0 0 0
2025-01-16

Digital Forensics with Emre Tinaztepe

Digital forensics is the process of identifying, preserving, analyzing, and presenting electronic da…
0 0 0
2025-01-15

Fallout: London with Daniel Morrison Neil and Jordan Albon

Fallout: London is a 2024 total conversion mod developed by Team FOLON. The mod is based on Fallout …
0 0 0
2025-01-14

Heroku and the Twelve-Factor App with Vish Abrams

Heroku is a cloud platform-as-a-service that enables developers to build, deploy, and manage applica…
0 0 0
2025-01-09

AI Developer Tools at Google with Paige Bailey

Over the years, Google has released a variety of ML, data science, and AI developer tools and platfo…
0 0 0
2025-01-08

Game Emulation on the Carbon Engine with Dimitris “MVG” Giannakis

Video game emulation is the process of using software to replicate the functionality of gaming hardw…
0 0 0
2025-01-07

Going Serverless in Financial Services with Brian McNamara

Serverless computing is a cloud-native model where developers build and run applications without man…

Software Engineering Daily

Technical interviews about software topics.

Log in to Follow

More episodes from Software Engineering Daily

Top Podcasts Top rated Podcasts